Pink Desert (OOB)

This article explores the out-of-bounds (OOB) areas of the Pink Desert level. For general information about the level, please refer to the Pink Desert (PD) article.

Overview
There is one little OOB area at the end tower, which is easily accessible, and then there is the real Pink Desert OOB.

Pink Desert OOB is by far the hardest to reach OOB area in the game. You can either reach it solo on PS4 and PC with Low Frame Glitch, or you will need to work together with a Companion to achieve it for the carpet warp method; it also requires a lengthy setup and a high level of skills to move around certain areas very quickly.

There is no data covering those versions at the moment concerning the carpet warp method (it should work).

Little OOB area
This entry is located in one of the towers in the dark sandy area at the end of the level. There you can enter the tower to visit the carpets inside. Follow the instructions as shown on the screenshot below.



Getting into the last tower
There are different methods. Feel free to share light on specfics.

Watch the tutorial videos below and read the video descriptions to learn about it.

Method 1: Elevator Carpet
Get an "elevator Carpet" to chase you to a certain place, then let him pick you up. He will try to reach the top of the tower and you will slip off in the tower.

See video below for more information:

Method 2
Maybe a Companion is needed for this. Seems similar to Method 1.

Main OOB entry
Other methods? "I heard from one person, they remember getting there just via glitching through a windall and also said "there is a video somewhere showing it"".

See also videos below!

The Carpet Warp-method
This method requires a complex and lengthy setup to cause one of the travelers to warp to the OOB. It should work on every platforms.

Variations of this method are known to exist, but are not yet covered on this Wiki -- but they all need a good description here, too. Feel free to use the according talk page here, or join the Wiki-discord to discuss how to get OOB in Pink Desert.

The Low Frame Glitch-method


This method requires to obtain the Low Frame Glitch first on PS4. Then using CS and either directly go to PD or play through BB level. On PC you can control the FPS at will to simulate the PS4 glitch instead.

Then you can Zen Jump or fpj from a high place at a precise location around the Shrine Tower. Hopefully you will build up a gigantic boost to warp to the OOB (you build up a boost when your character starts levitating the moment you land over the sand. Few places allow it and many tries might be needed).

Sometimes you will warp too far and end up in the Blackness, but its possible to find a way back or interrupt the Warp early when standing up from zen-sit, to stop it before Blackness !

The LFG was discovered to be the first Method to work without the help of Companions on PS4 by Banj in 2018

LFG was confirmed to warp to the OOB on PC by Nathanj in 2020.

Since its possible to Turn the Low Frame Rate on / off on PC, its the only way to experience PD OOB with a normal framerate after the Warp, and it might make it the most convenient way to reach PD OOB "easily" once you know where to land after a zen jump/FPJ.

Leaving the Little OOB area
There are two options to get out of the mini-OOB area in the tower:
 * go where you came in (sometimes a bit hard to find from inside, just jump against the walls)
 * go to the right side and chirp at the carpets, they will get you at some point and help you out.

The carpet exit seldom works on the PC version.

Leaving the main OOB area
The main OOB is mostly surrounded by wind walls (except for the Sunken City wall in the north parts which are solid). It is therefore possible to return in-bounds by crossing the wind walls pretty much anywhere around the map.

Some wind walls may be harder to penetrate, there aren't many details on that yet.

Tutorial Videos
This section presents a collection of video tutorials explaining various Carpet Warp methods. There are different methods and some tutorial videos have more details in their descriptions on YouTube.

Rebi Pink Desert Backstage Warp Tutorial
At the video on YouTube is also a long text explanation with more hints!!

Ava's guide for a traveler (high PSN ID companion)
See also The ID rule.

Level map
This map shows a general view of the level including key sights, landmarks and navigation elements.

Additional maps
There are no other known PD OOB maps yet. Additional maps will be added in this section.

Sights
Sights in this section are generally arranged from South to North, following the ultimate direction of the journey.

HL Banner
Located high above the far south-west part of the map. Just above the corner of the visible surface. Very close to the southern blackness.

Hidden symbol
Hidden symbol is one of the obtainable scarf symbols which the player can reach or observe from the distance given the right circumstances. It is suspended high above the city wall to the north-east of the Factory.

Shadow planes
On the northern side of the level, after the city wall, five yellowish shadow planes are clearly visible. If looking from the tower at the end of the level (in-bounds), they form the "glow" or "mist" of the Sunken City ahead. When exploring OOB, however, each of these planes can be experienced up close, or observed from the side; boosting and flying over the Belle Area or the hills/walls on the east, the shape and direction of individual shadow planes can be observed, somewhat resembling real-life Northern lights but yellow.

Long ramp
Near the north-east edge of the main terrain, a long "ramp" can be observed which goes along the east side of the level (further east is all fake terrain). The side wall of this ramp is very similar to the Super Boost ravine in CS OOB and it has been speculated that it could be used for Super Boosting as well, although that hasn't been tested. Nonetheless it's an interesting sight and a distinct landmark which can be used for navigation.

Fake canyon / Belle area
A decoration of the Sunken City level on the north, visible in-bounds from the Factory, can be explored up close when going OOB. The area includes fake rocks, arches, a tower (Belle area) and some more fake terrain / fake walls further north after that.

Black sky / black box
In PD OOB, a black sky area is located to the west from the Belle area (northern side of the level beyond city walls, see map above). Inside this area a black cube with a small cloud inside it can be seen (similar to those found in other OOB areas).

You will most likely need to jump a few times to spot both the black cube and see the dark sky, as it is rather high in the air and invisible from the ground (a good dropshoot or RDS can help). The exact location is close to the first big tower in belle area, just a little west from it in the air.

Dark fog area
Going further past the fake walls of the Sunken City past purple fog and further north, the fog get progressively darker until the Blackness is reached. This only occurs in the "middle" part, i.e. if going north past the fake canyon, roughly aligned with the valley where WM factory is in the main level. If travelling north along the edge of the main map the fog remains lavender in color until you hit the Blackness.

Trivia

 * For long time it had been considered that PD had no access to the OOB area until it was discovered. "Maybe" first time, in this video: https://www.youtube.com/watch?v=iOzkq8DKeCY, as the comments to the video suggest.
 * The location where Carpet Warp glitch moves the player to is near the origin coordinates of the map (0,0), which is the default pre-load location for many game elements. However, the player regains control a bit further north from the origin so whilst the general direction of Carpet Warp is towards (0,0) the destination is not.

Quotes
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