Glossary

About this article
The Wiki is based on things that community members found out, already when Journey came out in 2012. Since the old TGC forum got deleted, there was no common meeting point for the community anymore. Now the Journey-discord is our new home.

To re-gather information, a new forum was created. Not all information from there was transported to the Wiki yet. New forum.

Aravshetikolava did share many things there and put the work into a list of common terms used by the community. Newcomers are often confronted with a flood of basic and advanced terms, as well as community names for certain NPCs.

See also: Welcome to the "complete" Journey-Wiki

Work in progress

 * 1) Copy paste the sorted list from the boards forum to here.   i d copy past the already bit formatted stuff from Glossary dump article. though i really would check whats written there...
 * 2) Add links to the articles
 * 3) Compare explanations article<>forum, give better (but short) explanation to each term
 * 4) Create missing articles
 * 5) Decide on what should go into Category:Gameplay Basics, Category:Expert Mode Glossary, Category:Glossaries.  This is already not very consise imo. Do we need an extra "basic glossary" or want to sort further via Categories?
 * 6) Check if Articles are added into the (right) categories. Category:Glossary.
 * 7) I d prefer the Wiki-Discord or Trello, if there is something to decide/discuss.   Talks were moved here:

Note: Some terms from the forum might have changed or expaned. The glossary article needs to adjust to what was put on the Wiki.

Sorted List of terms
If one needs a specific shortcut/term, it can be convenient to use CTRL+F to search the page.

Until the formatting and linking is done:


 * https://thatgamecompanyfan.boards.net/thread/13/glossary
 * search the term on the wiki, to find out what it means. Most terms are mentioned
 * Category:Glossary, also to search for terms. Articles are linked there. Some terms might not have an own article or a redicret, thus not in this category.
 * Flying techniques are in Category:Fancy Flying



Levels:
CS - Chapter Select/Hub

BB - Broken Bridges

PD - Pink Desert

SC - Sunken City

UG - Underground

Tower

Snow

Paradise



Basics:
HL - History Lesson - a process of going through the cinematic, where an ancestor shows you the history of the world. Opens a path to a next level.

Shrine - A place where one receives the HL.

Symbol - A scarf-lenghtening shiny collectable.

Mural/Glyph - an aincent picture that can be found along the way.

Chirp - a visible wave of sound. helps to activate ribbons, gravestones, helps with tandem flying.

CMATW - Companions Met Along the Way - a list of companions appearing after the credits

Dc, Rc - Disconnect, reconnect



Creatures: Entities


Flyers

- Living cloth entities that charges your flying energy if being touched or chirped by the players.

Ribbons  //no image found on this creature, add one?(btw how do you comment on this thing)



Carpets/Dolphins

- Living cloth entities that help the player progress through levels.



Kelps

- Cloth life form that looks like tall grass of various sizes



Jellyfishes

- Large species of cloth with a distinct round "head", a long tail, and small "legs" similar to real-life jellyfish.



Whale

- Large cloth creature with a distinct head, four or six wings (possibly fins) and a long, thick tail.



WM - War Machine/Guardian

- Large flying mechanical entities designed to attack living cloth creatures.



Ancestors

- Big white main character-resembling creatures that appear in history lessons.

Flow Creatures Nick - NPC, can be found only outside the playable map.

NPC - non-playable character.

BB:
Headbonkers Cave - a place used to go outside the map Sandfall/waterfall

PD:
Shooting Star - mainly reffers to the star that falls to the ruin and turns into a symbol, but can also mean any shooting star in general. Longtail - a carpet located closer than others to the PD entrance. Noticebly smaller than other carpets. Group of carpets - the one that can be released with the big ribbon. located inside the crater. Frederick - a capet that brings one to a dune top after releasing the group of carpets. Shooting star ruinsLittle tower - a tower with symbol and a carpet ribbon nearby. Factory - WM factory at the PD end/north. Prisoner Carpets - carpets stuck in the factory grid, the ones that can be released with a chirp.

SC:
1st slideRest Stop/Rest zone2nd slideSunset HallThe last/final slideThe Pit - a place where you drop after the final slide. Banja's hill - first dune right at SC entrance where the Zimcloak and low frame rate glitch can be obtained.

UG:
Kelp roomJellyfish roomAR - Аmbusher room - a place where the WM jumps up, eating the longtail. First room/Flyer room - a room where this WM eats the flyers. Second room - in this room the second WM comes alive. Third room - a place with the last/northernmost UG symbol. Slide - a place where you run away from 2 WM to the shrine. Flyer eater/WMa/1st WM - the WM that comes to live first in the AR WMb/2ndWM - the WM that comes to life in the second room. Shadowlands - a place in Oob, all along the level on PS3 only.

Disco WM spot - a place in Oob with a frozen WM with blinking colored parts.

Tower:
Whale Room - a room where the whale swims of when the GOO is released. GOO - Water - Water that rises as one activares the murals. F1-5/1st-5th mural Beach - place in Oob, that can be seen with the first level of goo.

Snow:
Entrance GatesWindy/whistling stones - big gravestones in a narrow ravine that protest one from the wind. Carpet house - a WM part where the frozen carpet hides. Heater roomPatrol FieldsShasta - WM patroling on the second field, same WM flies over the death march afterwards. Whale Graveyard - a place with lost of kelps and soothing music. Windy BalconyDeath March - the last act of the Snow, a field with dramatic music and strong wind.

Paradise:
Jellyfish PoolWhale Pools The final walkCarpets phalanx - place in Oob where a bunch of frozen carpets are gathered.

Disco zone - place in Oob with blinking colors.



Named places of the levels :
and so on.. :) do copy paste from dump and try to find a "nice" pic to present the topic Ravingmadness (talk) 16:22, 24 December 2020 (UTC)