Dive Boost (DB)



The Dive Boost is a movement technique in which one first gains momentum by diving down and then releases it with a boost in order to gain altitude. It's the most basic form of fancy flying from which most other fancy flying techniques comes from.

How to Dive Boost
Difficulty: (the simplest boost)


 * 1) Walk off a ledge, or jump if you don't have a ledge (e.g. if you start from a hill).
 * 2) Aim the camera fully down and move completely forward to initiate a dive.
 * 3) Jump regularly during the dive to build up more momentum (about every second).
 * 4) Before you hit the ground or when your scarf gets empty, boost by either aiming the camera upward, or move toward the camera while keeping on aiming it to the ground (left stick completely down or 'S' button [PC] on default controls).

Tutorial Videos
This video shows and explains the Dive Boost with the two different ways of boosting after the dive: while facing the camera, or camera to the sky and moving forward. Both ways are useful depending on the situation. This video shows a controller but it works the same on pc with a keyboard or mouse and keyboard.This video explains the three basic boost methods, including the dive boost, which starts at 2:44. CAPTIONS REQUIRED (EN + JP + auto translate).

Common Mistakes

 * When diving with a controller in hands, try to always push the left stick fully forward to initiate the dive, and keep it this way during it (W key only on a qwerty keyboard). This is a very important matter for many fancy flying techniques that requires a strong first input to start the dive efficiently: having the left stick up/left or up/right can make it a bit troublesome to get into a diving position. It is possible to make minute adjustments left and right with the left stick of a controller upon diving later on, but in general it should be avoided since it can make you loose the diving position and stop from charging momentum. Let the camera stick do this job instead (or mouse / arrow keys from the keyboard, see Further Tips).


 * If your controller uses Sixaxis (most PS4 controllers for example), make sure to keep it steady! Sixaxis means that moving the controller will adjust the camera, which can often ruin your boosts, especially if you're new to fancy flying. Try to find a way to hold the controller that doesn't let it move around too easily.


 * Problem: My camera always seems to raise a little bit when I’m close to the ground. Is that why I can’t boost properly?

Yes, getting too close to the ground will often make the camera raise, even if you keep on pushing it down, which may reduce your boost. If you do get close to the ground, it's often better to dropshoot than to just pull up (stop forcing the camera to the ground before landing in this case, to keep this steep camera angle longer and charge better during the dropshoot that comes next. The momentum you built up during the dive will combine to the one from the upcoming dropshoot to provide an even better boost, if you manage it well).

Further Tips

 * During the dive, a whistling-wind sound effect will play (in addition to any ambient wind). This can be used as an audio cue that you are diving, when unsure about it.


 * Use your scarf ! Jumping during a dive helps gain a more powerful boost. It might be a good idea to "jump" regularly rather than holding the button down and empty your scarf too fast. The more you jump and the longer you dive, the higher the boost will be, so feel free to use your scarf entirely in order to gain lots of height.
 * Once you have a great diving camera angle, you don't have to touch it anymore for the rest of the dive (right stick, mouse or keyboard arrows). You can hold the camera down upon diving, and in most cases it won't matter much anyway, but know that keeping on pushing the camera down can instead make it move up depending on your close surroundings (buildings, the ground, objects...). This can greatly reduce your boost power.
 * You can turn the camera sideways to aim at a certain place during the dive, and then boost towards it more easily. (Moving the camera strictly sideways doesn't affects the diving angle, the way it can when pushing it down and being close to the ground or other objects.)
 * Read the Flyer Boost and Level Boost pages to extend your dive boost abilities and also achieve better boosts and overall control.

Variations

 * Slow Boost
 * Reverse Dive Boost (RDB)
 * Level/Speed Boost
 * Infinite Boost (IB)
 * Flap Boost

Trivia
The dive boost may be the only Fancy Flying technique the Journey developers actually intended, before the players found a way to turn it into a whole new rich and immersive gameplay experience.

Quotes
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