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Visiting Nick
Nick dusty
Details
Level
Chapter Select (OOB)
Hard-SMALL-75x43
Requirements
Dive Boost (DB) or

Charge Boost (CB), entrances to OOB here are really hard to enter (depending on FPS, low seems to work better)

Platform
PS3-checked-SMALL-75x43 PS4-checked-SMALL-75x43 IOS-checked-SMALL-75x43 PC-checked--SMALL-75x43



Who is Nick?[]

At the end of the first level Chapter Select (CS), before you go through the corridor that leads to Broken Bridge (BB), you can see a Journeyer that seems to wait for you, but they run away when you enter the corridor. This entity is commonly known as Nick.

Nick is not a bug or a glitch, rather, an intentional design decision made to introduce the player to the idea of a companion.

Where to find him[]

To reach him, you need to get into the Out of Bounds area in Chapter Select. Meeting Nick is possible on all platforms, though there are different entrances for PS3, PS4 and PC (not every entrance works on every platform).

IOS-SMALL-75x43 You should be able to reach the OOB area by using a controller. From there, reaching Nick is just a small trek away.

Once you are OOB, fly around the last building in CS to the place where Nick is normally waiting for you.

Nick with a different robe[]

Nick will always be a first run Reddie with the Snowflake Symbol, except in the following cases:

  • Having met a Companion and going back to Chapter Select (via the options menu) without finishing your own Journey. Don't quit the game, just go directly to CS and visit Nick.[1] See also in Trivia.
  • Consider to not intentionally dust on people just to check on Nick. He will have the cloak of your last companion also when they dusted on you or you got disconnected.[2]

Pictures and Videos[]

Pushing Nick to the hub[]

There are videos of people pushing Nick all the way back to the hub. If you find more instances of this, feel free to add them here.

This video shows what happens when you push Nick back to the Hub then watch the vision.

Video by Domes2072 on PS3. Length: 3:30 minutes.


Pushing Nick to the Wardrobe[]

Nick does not change color when pushed into the White Banners.

Video by Rio on PS4. Length: 00:24 minutes.


Trivia[]

  • Nick's robe will look like your last companion's robe. If your companion was sitting, Nick will also be found sitting (as seen on a screenshot shown above). Interestingly in this case, Nick had his usual appearance (besides being found sitting), bearing a Snowflake Symbol and wearing a first run robe.[3] "I was playing with a red and he kept like falling off one of the platforms in the tower and i felt bad so i'm all like chirping to replenish his scarf but he dusted then i just left". Graham "If he is sitting, because of the last companion dusted, why is he still a first run with snowflake? Nick is really confusing imo." Ravingmadness "Yeah, I thought he looked like a first run there, which should have only happened on iOS (although it's been reported rarely on other platforms)" Ten
  • When you get the Infinite Flight glitch on PS4, Nick seemingly disappears.[4] The Infinite Flight glitch on PC makes Nick stick to you and be your twin-companion in every level after Chapter Select.
  • Nick was originally placed at the end of the Broken Bridge level (running away from the player as you were traversing a sand dune) but this was later changed to a much more subtle encounter in Chapter Select. This was mentioned in the developer's commentary video included in PS3 Journey Collector's Edition, found here.
  • By touching a specific trigger next to the normal BB trigger but in OOB side, you can make Nick walk to the end of the hallway while staying in the Chapter Select level. When touching the trigger you will hear a short melody. This trigger is shown on the following image, and it works on both sides of the hallway. If Nick is pushed outside the corridor he will still walk to the end of it but will stay under.
  • The same behavior can be triggered in-bounds: taking small steps after the exit gate (opened after HL), it is possible to activate Nick's sequence triggers one by one and observe each in action:
    • Music trigger + camera focal length shift (Nick gets visibly bigger and appears closer)
    • Nick trigger (he runs away and jumps off the far end of the corridor)
    • End level trigger (right where the floor texture changes), fade to white
  • NeedsToBeChecked-SMALL-75x43 If you were to push Nick far away before touching his trigger you could actually hurry back to the end of the corridor to see Nick walk towards the end of it.
  • There's a speedrun category that consists in pushing Nick from the corridor to the beginning in the shortest time possible.
  • Technically, the Nick entity is the same as the companion entity. It can be puppetted through RemoteHijack when a companion is not connected. You briefly see Nick in levels when a dust/disconnection occurs or while experiencing connection issues.

References[]

  1. This is common community knowledge and tests about Nick sitting and even faceplanting were made. drayice 2020-03-27 on discord: "i got a different Nick! he had the same appareance as my last companion i got to see him cause last companion dusted" (and i went to chapter select)
  2. drayice 2020-03-25 (about testing Nicks appearance in different robes): maybe i'll try coming back to CS some day if someone dusts i wouldn't have the heart to do it on purpose
  3. Graham 2020-07-14, on Discord (#glitching)
  4. Rebi on discord

Quotes[]

. . .

See also[]

Other general Glitches articles
About Glitches and more links

Broadly speaking, a glitch is where something in the game does something it wasn't meant to. We do not distinguish between a "wanted Glitch" and actual bugs.
Browse Categories (bottom of articles) to find more related articles:

Robins Guide for Newcomers . 26 Minutes, full of tips, tricks, dos and don'ts.

Expert Mode

Expert Mode introduction article to everything beyond the most basic gameplay. Expert Mode topics:


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